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Party & family

Party & family randomizers

Charades, truth or dare, would you rather, bingo and more.

Thirteen tools for the part of an evening where somebody has to decide something and nobody wants to be the one deciding. Charades cards, truth-or-dare prompts, would-you-rather questions, a bingo caller, a Secret Santa draw — the games themselves are old, and the tools mostly exist to remove the setup friction that stops them getting played.

Party & family

Prompts that do not repeat

The failure mode of every prompt game is the same: after twenty minutes you are seeing the same cards again, and the room notices before the host does. Tools here draw without replacement within a session where they can, and the tool page tells you the size of the pool it is drawing from so you know roughly how long you have before it wraps.

Read the pool before you play with a mixed-age group. A difficulty or heat setting exists on several of these for exactly that reason, and it is easier to set it beforehand than to skip cards in front of people.

Secret Santa is a constraint problem

Drawing names from a hat is not the same operation as randomly assigning gifts: the draw has to prevent anyone getting themselves, and often has to respect exclusions for couples or housemates. That is a matching problem rather than a picking problem, which is why it has its own tool rather than being a use of the general picker.

Running it in a room

  • Anything projected wants a large result and a short list. A wheel with sixty slices is unreadable from the back of the room.
  • Sound is off by default on every tool; turn it on deliberately if the reveal matters.
  • Results live in your browser only, so a page refresh mid-game loses everything except the short recent history.

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